2BFORT [2B4T] is an interactive digital managing system (DRM) for protection from copying software products(soft, games), virtual reality and augmented reality applications and digital products. The prime feature of this system is interactivity of verification of user without collecting personal data by third parties and us. The system is based on blockchain technology and automatic generation of interactive events.
DRM (Digital Rights Management) - is a software (earlier hardware also) solutions, which provide licensing protection for such digital products as: games, software, books, music and other types of content. Most often they represent as a shell which is integrated with product to provide using of licensed software copies. If we take a look on game industry so the main purpose of DRM is protection of digital product in term at least first 30 days after release. This is the main period, when there is the highest volume of sales. In 2017, the market leader ceased to cope with own obligations in providing defence for content and all games, which were protected by them. Big amount of products was hacked less than in one month.
[2B4T] is a solution which guarantees sales of licenses for digital products and content. We use blockchain as a background technology. For authentication of licensed user and protection system from hacking we implemented randomly generated short gaming action, which may be done only by human person. It is needed to confirm that real person who purchased license is near hardware device. User can get access as soon as he requests it and also as well after filling login and password fields in case if content vendors don’t want to deviate from classical scheme of verification and just want to add some more protection to their products. But personal data still can be stolen or compromised so additional interactive authentication stage able to help digital content vendor’s system to identify if there’s real owner is using device and content.